Savers for a Rendered Picture

There are two on principle different ways GoDot acts when saving. One presumes that the user has rendered a picture to the C64 screen (by "Display" in "Screen Controls"), the other takes the contents of the 4Bit memory and will "render" it directly to disk. Savers of the first kind have no particular facilities to adjust anything. They exclusively serve for finally saving processed pictures in a particular graphics format. You only have to be aware that you're going to save right this memory area (not the 4Bit memory). Also, you have to be aware that all settings of "Color Controls" take effect when saving. Savers of this kind produce a quite "normal" 64 format (further information to be found at the appropriate loaders).

This is the list:


Arndt Dettke

Copyright © 1997, A. Dettke, Last Updated - 10/17/97