With NewPointer you can bind a new mouse pointer to a running GoDot system. The pointer file mainly consists of a normal, uncompacted sprite, added with two bytes that determine the pointer's hotspot (x- and y-offset in pixels). You can however load every normal sprite file as long as its name starts with those 4 specified characters "ptr.", and the appropriate hotspot is situated in the upper left corner of the sprite.
Copyright © 1997, A. Dettke, Last Updated - 07/25/97